Game console

CircuitReeRUG·game_console·pcb/console/console.kicad_pcb

Game console PCB layout, top view — open source board by CircuitReeRUG

About the Game console PCB

Game console is an open source PCB design by CircuitReeRUG, published on GitHub under the GPL-3.0 license. It is a 2-layer board measuring 80 × 60 mm, with 2 components from 2 distinct parts.

It belongs with the displays & leds designs in this gallery.

From the project

name tbd

- bootloader/ - Core bootloader firmware for the RP2040. Handles menu, game loading, USB upload mode, and the HAL. You don't need to touch this unless you want to. - game/ - Template game project structure and example game firmware. This is the base template for developing new games. - pcb/ - Hardware design files including the KiCad PCB schematic, layout, footprints library, and production files (BOM, positions, netlist). - test-games/ - Test games and development utilities for validation and demonstration purposes.

Game console bill of materials (BOM)

2 components, 2 distinct parts.

QtyPartRefs
1
SD Card
J1
1
GBC
DPAD1

Game console design files

The KiCad project lives in the CircuitReeRUG/game_console repository on GitHub; these links point at the commit this page was built from.

Game console: common questions

How big is the Game console PCB?

The Game console measures 80 × 60 mm, has 2 copper layers and is 1.6 mm thick.

How many components are on the Game console?

2 components, from 2 distinct parts. The full bill of materials is listed on this page.

Where can I download the Game console design files?

From the CircuitReeRUG/game_console repository on GitHub, which has the KiCad layout and the schematic; the links under Design files point to each one.

Can I use the Game console design in my own project?

Yes, under the terms of its GPL-3.0 license, which CircuitReeRUG chose for the repository.

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