Player system

jkmunson·RTOS_POD·player_system/player_system.kicad_pcb

Player system PCB layout, top view — open source STM32 board by jkmunson

About the Player system PCB

Player system is an open source STM32 PCB design by jkmunson, published on GitHub. It is a 4-layer board measuring 100 × 100 mm, with 177 components from 29 distinct parts.

Its main chip is the STM32G474VEHx, from the STM32 family. Other key parts include the STM32G030F6Px and LDI1117-05H. By type, the board carries 101 test points, 25 capacitors, 9 resistors, 8 transistors, 5 ICs and 4 switches.

From the project

TFT display guide: https://www.youtube.com/watch?v=3qnB5gsp8eE&t=2s SD card guide: https://01001000.xyz/2020-08-09-Tutorial-STM32CubeIDE-SD-card/ All the SPI and GPIO pin assignments are made in the .ioc file. SCK, MISO, and MOSI are automaticly assigned by the SPI enabled in the

TFT display guide: https://www.youtube.com/watch?v=3qnB5gsp8eE&t=2s SD card guide: https://01001000.xyz/2020-08-09-Tutorial-STM32CubeIDE-SD-card/ All the SPI and GPIO pin assignments are made in the .ioc file. SCK, MISO, and MOSI are automaticly assigned by the SPI enabled in the .ioc ^ but CS, RESET, and DC need to be assigned manually. The ili9341.h file and main.h file will need to reflect the .ioc file pin assignments. I used stack size = 512 for the display/SD thread. Testing lower values has caused a fault in the past. Will need to change the "startup file" from f4xxxx to whichever…

Main components on the Player system

Player system bill of materials (BOM)

177 components, 29 distinct parts.

QtyPartRefs
2
~
U1, U5
1
STM32G474VEHx
U2
1
STM32G030F6Px
U3
1
LDI1117-05H
U4
8
SI2302
Q1, Q2, Q3, Q4, Q5, Q6, Q7, Q8
1
16mhz 10ppm
Y1
1
~
J1
4
~
AUD_BLACK1, AUD_GREEN1, AUD_ORANGE1, AUD_PINK1
5
SolderJumper_2_Open
AUD_GND1, AUD_GND2, AUD_GND3, AUD_GND4, GNDDET1
1
5k
BIASTRIM1
2
10k
GAINTRIM1, GAINTRIM2
1
PGM
JTAG1
2
~
NORFLASH1, NORFLASH2
1
~
PWR_IN1
1
RESET
RESET1
1
~
SDCARD1
2
.
SD_DAT1, SD_DAT2
4
~
SW1, SW2, SW3, SW4
1
~
TFT1
101
~
TP1, TP2, TP3, TP4, TP5, TP6, TP7, TP8 +93
Show 9 more
QtyPartRefs
1
5k
VOLUME1
1
BRIDGE_SWD
bSWD1
2
10pf C0G 2%
C1, C2
4
100n
C3, C4, C5, C6
18
10uf
C7, C8, C9, C10, C11, C12, C13, C14 +10
1
10u
C25
2
1k
R1, R2
2
1M-1%
RN1, RN2
5
10k
RN3, RN4, RN5, RN6, RN7

Player system design files

The KiCad project lives in the jkmunson/RTOS_POD repository on GitHub; these links point at the commit this page was built from.

Player system: common questions

What microcontroller does the Player system use?

The Player system is built around the STM32G474VEHx, from the STM32 family.

How big is the Player system PCB?

The Player system measures 100 × 100 mm, has 4 copper layers and is 1.6 mm thick.

How many components are on the Player system?

177 components, from 29 distinct parts. The full bill of materials is listed on this page.

Where can I download the Player system design files?

From the jkmunson/RTOS_POD repository on GitHub, which has the KiCad layout and the schematic; the links under Design files point to each one.

Can I use the Player system design in my own project?

The repository has no license, so all rights stay with jkmunson. Use it as a reference, and ask the author before reusing the design.

Can I test firmware for the Player system without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug STM32 firmware against it before you order a PCB.

More boards in RTOS_POD

Similar boards