MAGIC Game - Catch the Gamma!

mppmu·magic-game·Board/KiCad/MagicGame/MagicGame.kicad_pcb

MAGIC Game - Catch the Gamma! PCB layout, top view — open source AVR/Arduino board by mppmu

About the MAGIC Game - Catch the Gamma! PCB

MAGIC Game - Catch the Gamma! is an open source AVR/Arduino PCB design by mppmu, published on GitHub under the GPL-3.0 license. It is a 4-layer board measuring 208.3 × 129.5 mm, with 159 components from 41 distinct parts.

Its main chip is the Arduino_ICSP, from the AVR/Arduino family. Other key parts include the FT232RL, ULN2003AD and LCD-016N002L. By type, the board carries 70 resistors, 29 capacitors, 25 diodes, 17 connectors, 6 switches and 4 ICs.

From the project

MAGIC game "Catch the gamma!" for an exhibition on the MS Wissenschaft in 2023

This is project contains resources for the "Catch the Gamma!" game, an exhibit on the MS Wissenshaft in 2023. Visitors have to maneuver a model of the MAGIC telescope via joystick to a specific position within a certain time in order to capture a gamma event. They learn how a gamma quantum from space interacts with the earth's atmosphere. The Cherenkov light that is produced is picked up by the telescope and thus indirectly gives an image of the gamma source in space.

MAGIC Game - Catch the Gamma!, from the project README
From the project README

Main components on the MAGIC Game - Catch the Gamma!

MAGIC Game - Catch the Gamma! bill of materials (BOM)

159 components, 41 distinct parts — part numbers from the project's BOM.

QtyPartRefs
1
FT232RL
U1
2
ULN2003AD
U2, U3
1
LCD-016N002L
U4
1
2N3904
Q1
1
USB_B_Mini
J1
1
I2C header
J2
1
Arduino_ICSP
J3
2
Stepper Motor
J4, J5
1
Joystick
J6
1
CON_LED
J7
6
Switch
J8, J9, J10, J11, J12, J13
2
CON_GND
J14, J15
1
CON_+5V
J16
1
CON_+3.3V
J17
1
MF-MSMF125-2
F1
1
JUMPER_3_OPEN
Jumper_3_Open
JP1
2
CG0603MLC-05E
RV1, RV2
6
SW_Push
SW1, SW2, SW3, SW4, SW5, SW6
1
ARDUINO_MEGA2560_SHIELD
Arduino_Mega2560_Shield
XA1
3
yellow
D1, D2, D21
Show 21 more
QtyPartRefs
13
green
D3, D4, D5, D6, D7, D8, D9, D10 +5
5
red
D14, D15, D17, D18, D20
1
orange
D22
1
amber
D23
1
white
D24
1
blue
D25
2
BLM21PG221SN1D
L1, L2
1
3N3
3n3
C1
16
100N
100n
C2, C4, C6, C8, C10, C11, C12, C14 +8
12
10U
10u
C3, C5, C7, C9, C13, C15, C17, C19 +4
1
1M
R1
2
22
R2, R3
4
4K7
4k7
R4, R13, R14, R69
1
10K
10k
R5
2
100K
100k
R6, R7
11
0
R8, R9, R12, R15, R16, R17, R26, R27 +3
39
1K5
1k5
R10, R11, R18, R19, R20, R21, R22, R23 +31
1
680
R29
6
1k
R58, R59, R60, R61, R62, R63
2
DNP
R65, R68
1
470
R70

MAGIC Game - Catch the Gamma! design files

The KiCad project lives in the mppmu/magic-game repository on GitHub; these links point at the commit this page was built from.

MAGIC Game - Catch the Gamma!: common questions

What microcontroller does the MAGIC Game - Catch the Gamma! use?

The MAGIC Game - Catch the Gamma! is built around the Arduino_ICSP, from the AVR/Arduino family.

How big is the MAGIC Game - Catch the Gamma! PCB?

The MAGIC Game - Catch the Gamma! measures 208.3 × 129.5 mm, has 4 copper layers and is 1.446 mm thick.

How many components are on the MAGIC Game - Catch the Gamma!?

159 components, from 41 distinct parts, with part numbers taken from the project's own BOM. The full bill of materials is listed on this page.

Where can I download the MAGIC Game - Catch the Gamma! design files?

From the mppmu/magic-game repository on GitHub, which has the KiCad layout, the schematic and the BOM; the links under Design files point to each one.

Can I use the MAGIC Game - Catch the Gamma! design in my own project?

Yes, under the terms of its GPL-3.0 license, which mppmu chose for the repository.

Can I test firmware for the MAGIC Game - Catch the Gamma! without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug AVR/Arduino firmware against it before you order a PCB.

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