Gamepad hardware

isobchuk·gamepad_hardware

Gamepad hardware PCB layout, top view — open source STM32 board by isobchuk

About the Gamepad hardware PCB

Gamepad hardware is an open source STM32 PCB design by isobchuk, published on GitHub under the Apache-2.0 license. It is a 4-layer board measuring 100 × 50 mm, with 44 components from 21 distinct parts.

Its main chip is the STM32F070F6Px, from the STM32 family. Other key parts include the USBLC6-2SC6. By type, the board carries 16 resistors, 14 capacitors, 5 switches, 3 ICs, 2 diodes and 1 crystal.

It belongs with the retro computing designs in this gallery.

From the project

Schematic and PCB fo simple custom retro gamepad

Gamepad hardware, from the project README
From the project README

Main components on the Gamepad hardware

Gamepad hardware bill of materials (BOM)

44 components, 21 distinct parts.

QtyPartRefs
1
USBLC6-2SC6
U1
1
STM32F070F6Px
U2
1
~
U3
1
Crystal
Y1
1
~
J1
4
~
SW1, SW2, SW3, SW4
1
~
SW5
1
~
XT1
1
~
XT2
2
LED
D1, D2
9
100nF
C1, C3, C6, C7, C8, C9, C10, C11 +1
1
10nF
C2
2
18pF
C4, C5
2
1uF
C12, C13
7
10 KOm
R1, R3, R4, R5, R6, R7, R14
1
1100 Om
R2
1
0 Om
R8
2
5.1KOm
R9, R10
1
620 Om
R11
2
22 Om
R12, R13
Show 1 more
QtyPartRefs
2
430 Om
R15, R16

Gamepad hardware design files

The KiCad project lives in the isobchuk/gamepad_hardware repository on GitHub; these links point at the commit this page was built from.

Gamepad hardware: common questions

What microcontroller does the Gamepad hardware use?

The Gamepad hardware is built around the STM32F070F6Px, from the STM32 family.

How big is the Gamepad hardware PCB?

The Gamepad hardware measures 100 × 50 mm, has 4 copper layers and is 1.58 mm thick.

How many components are on the Gamepad hardware?

44 components, from 21 distinct parts. The full bill of materials is listed on this page.

Where can I download the Gamepad hardware design files?

From the isobchuk/gamepad_hardware repository on GitHub, which has the KiCad layout and the schematic; the links under Design files point to each one.

Can I use the Gamepad hardware design in my own project?

Yes, under the terms of its Apache-2.0 license, which isobchuk chose for the repository.

Can I test firmware for the Gamepad hardware without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug STM32 firmware against it before you order a PCB.

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