Liquid-Engine-Controller

SunDevilRocketry·Liquid-Engine-Controller·src/Engine-Controller/Engine-Controller.kicad_pcb

Liquid-Engine-Controller PCB layout, top view — open source STM32 board by SunDevilRocketry

About the Liquid-Engine-Controller PCB

Liquid-Engine-Controller is an open source STM32 PCB design by SunDevilRocketry, published on GitHub. It is a 4-layer board measuring 116.8 × 56.7 mm, with 114 components from 58 distinct parts.

Its main chip is the STM32H750VBTx, from the STM32 family. Other key parts include the LM22672MRE-5.0_NOPB, LMS8117AMP-3.3_NOPB, SST25VF040B-50-4I-S2AE-T, CP2102-GMR and TPS2115APWR. By type, the board carries 38 resistors, 33 capacitors, 14 ICs, 14 connectors, 11 diodes and 1 transistor.

It belongs with the rf & radio designs in this gallery.

From the project

Main microcontroller board for embedded control of SDR's liquid bipropellant engine.

Folder for all PCB design files, including project, schematic, and PCB layout files

Main components on the Liquid-Engine-Controller

STM32H750VBTxLM22672MRE-5.0_NOPBLMS8117AMP-3.3_NOPBSST25VF040B-50-4I-S2AE-TCP2102-GMRTPS2115APWRSN65HVD71DRAD623ARZ-R7TS391IYLTMAX4617EUE+TQFN65P500X500X100-21N_MCP96RL00T-E/MX

Liquid-Engine-Controller bill of materials (BOM)

114 components, 58 distinct parts.

QtyPartRefs
1
STM32H750VBTx
U1
1
LM22672MRE-5.0_NOPB
U2
2
LMS8117AMP-3.3_NOPB
U3, U10
1
SST25VF040B-50-4I-S2AE-T
U4
1
CP2102-GMR
CP2102-GMR(QFN28)
U5
1
TPS2115APWR
U6
1
SN65HVD71DR
U7
2
AD623ARZ-R7
U8, U15
1
TS391IYLT
U11
2
MAX4617EUE+T
U12, U13
1
QFN65P500X500X100-21N_MCP96RL00T-E/MX
U14
1
QS5U17TR
Q1
1
ECS-240-18-33-JGN-TR
Y1
2
Jumper_NO
J1, J2
1
EJ508A
P1
1
282837-6
P2
1
3220-20-0200-00
P3
1
Micro_SD_Card
P4
1
USB
P5
1
140-504-415-000
P6
Show 38 more
QtyPartRefs
1
647676-2
P7
1
20021511-00026T4LF
P8
1
54602-908LF
P9
1
282837-2
P11
1
0530470410
P17
1
PPTC041LFBN-RC
P18
1
PTS647SM38SMTR2LFS
B1
1
CLMVC-FKA-CL1D1L71BB7C3C3
D1
1
RB160VAM-60TR
D2
4
SML-LX1206GC-TR
D3, D6, D7, D9
2
SM5819PL-TP
D4, D5
1
SP0504BAHTG
D8
2
SMBJ36CA-13-F
D10, D11
1
33uH
L1
2
68uF
C1, C29
6
1uF
C2, C3, C12, C18, C19, C30
1
10nF
C4
1
150uF
C5
4
10uF
C6, C7, C27, C28
13
0.1uF
C8, C9, C11, C13, C14, C15, C16, C20 +5
1
4.7uF
C10
3
2.2uF
C17, C23, C26
2
8pF
C33, C34
2
82
R1, R16
3
2k
R2, R31, R32
2
470
R3, R9
4
100k
R4, R7, R15, R18
2
240
R5, R28
11
10k
R6, R8, R10, R11, R12, R14, R20, R34 +3
1
4.7k
R13
1
280
R17
1
3.3k
R19
1
20k
R21
4
10
R22, R23, R24, R25
2
100
R26, R27
1
1M
R29
2
2M
R30, R38
1
470
R33

Liquid-Engine-Controller design files

The KiCad project lives in the SunDevilRocketry/Liquid-Engine-Controller repository on GitHub; these links point at the commit this page was built from.

Liquid-Engine-Controller: common questions

What microcontroller does the Liquid-Engine-Controller use?

The Liquid-Engine-Controller is built around the STM32H750VBTx, from the STM32 family.

How big is the Liquid-Engine-Controller PCB?

The Liquid-Engine-Controller measures 116.8 × 56.7 mm, has 4 copper layers and is 1.6 mm thick.

How many components are on the Liquid-Engine-Controller?

114 components, from 58 distinct parts. The full bill of materials is listed on this page.

Where can I download the Liquid-Engine-Controller design files?

From the SunDevilRocketry/Liquid-Engine-Controller repository on GitHub, which has the KiCad layout and the schematic; the links under Design files point to each one.

Can I use the Liquid-Engine-Controller design in my own project?

The repository has no license, so all rights stay with SunDevilRocketry. Use it as a reference, and ask the author before reusing the design.

Can I test firmware for the Liquid-Engine-Controller without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug STM32 firmware against it before you order a PCB.

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