ReactionGame

Pegoku·ClassPCBs·ReactionGame/ReactionGame.kicad_pcb

ReactionGame PCB layout, top view — open source ESP32 board by Pegoku

About the ReactionGame PCB

ReactionGame is an open source ESP32 PCB design by Pegoku, published on GitHub. It is a 2-layer board measuring 253 × 44 mm, with 49 components from 12 distinct parts.

Its main chip is the ESP-WROOM-32E, from the ESP32 family. Other key parts include the AZ1117H-3.3TRG1 and AMS1117-5.0_C347223. By type, the board carries 17 capacitors, 9 resistors, 8 LEDs, 3 ICs, 2 connectors and 2 battery holders.

From the project

PCBs I did for a class presentation

Main components on the ReactionGame

ReactionGame bill of materials (BOM)

49 components, 12 distinct parts — part numbers from the project's BOM.

QtyPartRefs
1
AZ1117H-3.3TRG1
U1
1
AMS1117-5.0_C347223
U2
1
ESP-WROOM-32E
U3
1
CONN_01X06
Conn_01x06
J1
1
CONN_01X04
Conn_01x04
J2
2
BS-02-A1AK006
BT1, BT2
8
B3F-4055
KEY1, KEY2, KEY3, KEY4, KEY5, KEY6, KEY7, KEY8
8
WS2812B-B
LED1, LED2, LED3, LED4, LED5, LED6, LED7, LED8
9
10UF
10uF
C1, C2, C3, C4, C5, C6, C7, C8 +1
8
0.1UF
0.1uF
C10, C11, C12, C13, C14, C15, C16, C17
1
300
R1
8
10K
10k
R2, R3, R4, R5, R6, R7, R8, R9

ReactionGame design files

The KiCad project lives in the Pegoku/ClassPCBs repository on GitHub; these links point at the commit this page was built from.

ReactionGame: common questions

What microcontroller does the ReactionGame use?

The ReactionGame is built around the ESP-WROOM-32E, from the ESP32 family.

How big is the ReactionGame PCB?

The ReactionGame measures 253 × 44 mm, has 2 copper layers and is 1.6 mm thick.

How many components are on the ReactionGame?

49 components, from 12 distinct parts, with part numbers taken from the project's own BOM. The full bill of materials is listed on this page.

Where can I download the ReactionGame design files?

From the Pegoku/ClassPCBs repository on GitHub, which has the KiCad layout, the schematic and the BOM; the links under Design files point to each one.

Can I use the ReactionGame design in my own project?

The repository has no license, so all rights stay with Pegoku. Use it as a reference, and ask the author before reusing the design.

Can I test firmware for the ReactionGame without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug ESP32 firmware against it before you order a PCB.

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