ReactionGame
Pegoku·ClassPCBs·ReactionGame/ReactionGame.kicad_pcb
About the ReactionGame PCB
ReactionGame is an open source ESP32 PCB design by Pegoku, published on GitHub. It is a 2-layer board measuring 253 × 44 mm, with 49 components from 12 distinct parts.
Its main chip is the ESP-WROOM-32E, from the ESP32 family. Other key parts include the AZ1117H-3.3TRG1 and AMS1117-5.0_C347223. By type, the board carries 17 capacitors, 9 resistors, 8 LEDs, 3 ICs, 2 connectors and 2 battery holders.
From the project
PCBs I did for a class presentation
Main components on the ReactionGame
ReactionGame bill of materials (BOM)
49 components, 12 distinct parts — part numbers from the project's BOM.
| Qty | Part | Footprint | Refs |
|---|---|---|---|
| 1 | AZ1117H-3.3TRG1 | SOT-223-3_L6.5-W3.4-P2.30-LS7.0-BR | U1 |
| 1 | AMS1117-5.0_C347223 | SOT-223_L6.7-W3.5-P2.30-BR | U2 |
| 1 | ESP-WROOM-32E | COMM-SMD_ESP-WROOM-32D | U3 |
| 1 | CONN_01X06 Conn_01x06 | PinSocket_1x06_P2.54mm_Vertical | J1 |
| 1 | CONN_01X04 Conn_01x04 | PinSocket_1x04_P2.54mm_Vertical | J2 |
| 2 | BS-02-A1AK006 | BAT-TH_BS-02-A1AK006 | BT1, BT2 |
| 8 | B3F-4055 | KEY-TH_4P-L12.0-W12.0-P5.00-LS13.4-EH | KEY1, KEY2, KEY3, KEY4, KEY5, KEY6, KEY7, KEY8 |
| 8 | WS2812B-B | LED-SMD_4P-L5.0-W5.0-BL_TC5050RGB | LED1, LED2, LED3, LED4, LED5, LED6, LED7, LED8 |
| 9 | 10UF 10uF | C_0603_1608Metric | C1, C2, C3, C4, C5, C6, C7, C8 +1 |
| 8 | 0.1UF 0.1uF | C_0603_1608Metric | C10, C11, C12, C13, C14, C15, C16, C17 |
| 1 | 300 | R_0603_1608Metric | R1 |
| 8 | 10K 10k | R_0603_1608Metric | R2, R3, R4, R5, R6, R7, R8, R9 |
ReactionGame design files
The KiCad project lives in the Pegoku/ClassPCBs repository on GitHub; these links point at the commit this page was built from.
ReactionGame: common questions
What microcontroller does the ReactionGame use?
The ReactionGame is built around the ESP-WROOM-32E, from the ESP32 family.
How big is the ReactionGame PCB?
The ReactionGame measures 253 × 44 mm, has 2 copper layers and is 1.6 mm thick.
How many components are on the ReactionGame?
49 components, from 12 distinct parts, with part numbers taken from the project's own BOM. The full bill of materials is listed on this page.
Where can I download the ReactionGame design files?
From the Pegoku/ClassPCBs repository on GitHub, which has the KiCad layout, the schematic and the BOM; the links under Design files point to each one.
Can I use the ReactionGame design in my own project?
The repository has no license, so all rights stay with Pegoku. Use it as a reference, and ask the author before reusing the design.
Can I test firmware for the ReactionGame without the hardware?
Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug ESP32 firmware against it before you order a PCB.
More boards in ClassPCBs
Similar boards
ESP32
Open Book Abridged Edition
joeycastillo
85 × 115 mm65 parts2LCC-BY-SA-4.08.1kESP32
Badge
atopile
56.3 × 39 mm239 parts4LMIT4.0kESP32
Esp32 minimal
atopile
36.2 × 26.8 mm20 parts2LMIT4.0kESP32
Racer
StuckAtPrototype
36 × 50.2 mm70 parts4LApache-2.03.8kESP32
Controller
StuckAtPrototype
29 × 74 mm58 parts4LApache-2.03.8kESP32
Bitaxe
skot
56.5 × 99.8 mm86 parts4LCERN-OHL-S-2.01.4k