Gameboy
Hung-Chi970104·gameboy
About the Gameboy PCB
Gameboy is an open source RP2040/RP2350 PCB design by Hung-Chi970104, published on GitHub. It is a 2-layer board measuring 130 × 51 mm, with 58 components from 28 distinct parts.
Its main chip is the RP2040, from the RP2040/RP2350 family. Other key parts include the RT6150BGQW and W25Q64JVXGIQ. By type, the board carries 19 resistors, 18 capacitors, 9 switches, 3 ICs, 3 connectors and 3 diodes.
It belongs with the retro computing and displays & leds designs in this gallery.
From the project
Compact RP2040 handheld-console hardware with custom controls, power circuitry, display interface, and fabrication files.

Main components on the Gameboy
Gameboy bill of materials (BOM)
58 components, 28 distinct parts.
| Qty | Part | Footprint | Refs |
|---|---|---|---|
| 1 | RT6150BGQW | WSON-10_L2.5-W2.5-P0.50-BL-EP | U1 |
| 1 | W25Q64JVXGIQ | XSON-8_L4.0-W4.0-P0.80-TL-EP | U2 |
| 1 | RP2040 | QFN-56-1EP_7x7mm_P0.4mm_EP3.2x3.2mm | U3 |
| 1 | 12 MHz | Crystal_SMD_3225-4Pin_3.2x2.5mm | Y1 |
| 1 | USB_C_Receptacle_USB2.0_14P | USB_C_Receptacle_HRO_TYPE-C-31-M-12 | J1 |
| 1 | Conn_01x11 | PinHeader_1x11_P2.54mm_Vertical | J2 |
| 1 | Conn_01x04 | PinHeader_1x04_P2.54mm_Vertical | J3 |
| 3 | SW_Push | SW_Push_SPST_NO_Alps_SKRK | SW1, SW8, SW9 |
| 6 | SW_Push | SW_PUSH_6mm | SW2, SW3, SW4, SW5, SW6, SW7 |
| 1 | TF-CARD H1.8 | TF-SMD_TF-CARD-H1.8 | TF1 |
| 3 | LED | LED_0805_2012Metric | D1, D2, D3 |
| 1 | 2u2 | IND-SMD_L4.0-W4.0_XAL4030-332MEC | L1 |
| 2 | 1uF | C_0402_1005Metric | C1, C8 |
| 10 | 0.1uF | C_0402_1005Metric | C2, C3, C6, C9, C10, C11, C12, C13 +2 |
| 1 | 10uF | C_1206_3216Metric | C4 |
| 1 | 22uF | C_1206_3216Metric | C5 |
| 1 | 2u2 | C_0603_1608Metric | C7 |
| 2 | 15pF | C_0402_1005Metric | C17, C18 |
| 1 | 10uF | C_0603_1608Metric | C20 |
| 6 | 10K | R_0402_1005Metric | R1, R15, R16, R17, R18, R19 |
Show 8 more
| Qty | Part | Footprint | Refs |
|---|---|---|---|
| 2 | 100K | R_0402_1005Metric | R2, R8 |
| 2 | 5.1K | R_0402_1005Metric | R3, R5 |
| 1 | 1.02M | R_0402_1005Metric | R4 |
| 2 | 1K | R_0402_1005Metric | R6, R10 |
| 1 | 180K | R_0402_1005Metric | R7 |
| 2 | 27 | R_0402_1005Metric | R9, R11 |
| 2 | 330 | R_0805_2012Metric | R12, R13 |
| 1 | 1K | R_0805_2012Metric | R14 |
Gameboy design files
The KiCad project lives in the Hung-Chi970104/gameboy repository on GitHub; these links point at the commit this page was built from.
- LayoutGame_boy.kicad_pcb
- SchematicGame_boy.kicad_sch
Gameboy: common questions
What microcontroller does the Gameboy use?
The Gameboy is built around the RP2040, from the RP2040/RP2350 family.
How big is the Gameboy PCB?
The Gameboy measures 130 × 51 mm, has 2 copper layers and is 1.6 mm thick.
How many components are on the Gameboy?
58 components, from 28 distinct parts. The full bill of materials is listed on this page.
Where can I download the Gameboy design files?
From the Hung-Chi970104/gameboy repository on GitHub, which has the KiCad layout and the schematic; the links under Design files point to each one.
Can I use the Gameboy design in my own project?
The repository has no license, so all rights stay with Hung-Chi970104. Use it as a reference, and ask the author before reusing the design.
Can I test firmware for the Gameboy without the hardware?
Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug RP2040/RP2350 firmware against it before you order a PCB.
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