BoardGame

jkordek1·Man-Don-t-Get-Angry-Board-game·KiCad files/BoardGame/BoardGame.kicad_pcb

BoardGame PCB layout, top view — open source AVR/Arduino board by jkordek1

About the BoardGame PCB

BoardGame is an open source AVR/Arduino PCB design by jkordek1, published on GitHub. It is a 2-layer board measuring 150 × 150 mm, with 176 components from 34 distinct parts.

Its main chip is the ATmega328P-A, from the AVR/Arduino family. Other key parts include the USBLC6-2SC6, CH340C, MCP73871-2CC, PCF8575 and MT3608. By type, the board carries 108 diodes, 22 capacitors, 22 resistors, 12 connectors, 6 ICs and 2 inductors.

From the project

"Man don't get mad" - electronic board game

Mensch ärgere Dich nicht (English: Man, Don't Get Angry) is a German board game developed by Josef Friedrich Schmidt in 1907/1908. The name derives from the fact that a peg is sent back to the "out" field when another peg lands on it, similar to the later game Sorry!.

More information about the game can be found at the wiki page.

BoardGame - main 150x150mm PCB that contains LEDs and most of the electronic components (1 needed)

BoardGame, from the project README
From the project README

Main components on the BoardGame

BoardGame bill of materials (BOM)

176 components, 34 distinct parts — part numbers from the project's BOM.

QtyPartRefs
1
USBLC6-2SC6
U201
1
CH340C
U202
1
MCP73871-2CC
U301
1
PCF8575
U401
1
ATmega328P-A
U501
1
MT3608
U601
1
16MHz
Y501
1
USB_C_Receptacle_USB2.0
J201
2
Conn_01x01
J301, J302
4
Conn_02x03_Odd_Even
J401, J402, J403, J404
4
Conn_01x02_Female
J405, J406, J407, J408
1
USBasp
J501
1
Battery_Cell
BT301
1
Buzzer
LS501
1
SW_Push
SW501
2
SS12
D501, D601
96
WS2812B
D1001, D1002, D1003, D1004, D1005, D1006, D1007, D1008 +88
10
WS2812B
D1097, D1098, D1099, D1100, D1101, D1102, D1103, D1104 +2
1
100 @ 100MHz
FB201
1
4R7
L601
Show 14 more
QtyPartRefs
14
100n
C201, C202, C204, C401, C501, C1001, C1002, C1003 +6
1
10u
C203
1
4u7/25V
C301
3
10u
C302, C303, C304
1
1500uF
C502
2
22u / 16V
C601, C602
2
1k
R201, R204
2
5k1
R202, R203
6
10k
R301, R303, R307, R308, R310, R501
1
2k
R302
2
100k
R305, R601
2
4k7
R401, R402
1
13k3
R602
6
470R
R1001, R1002, R1003, R1004, R1005, R1006

BoardGame design files

The KiCad project lives in the jkordek1/Man-Don-t-Get-Angry-Board-game repository on GitHub; these links point at the commit this page was built from.

BoardGame: common questions

What microcontroller does the BoardGame use?

The BoardGame is built around the ATmega328P-A, from the AVR/Arduino family.

How big is the BoardGame PCB?

The BoardGame measures 150 × 150 mm, has 2 copper layers and is 1.6 mm thick.

How many components are on the BoardGame?

176 components, from 34 distinct parts, with part numbers taken from the project's own BOM. The full bill of materials is listed on this page.

Where can I download the BoardGame design files?

From the jkordek1/Man-Don-t-Get-Angry-Board-game repository on GitHub, which has the KiCad layout, the schematic and the BOM; the links under Design files point to each one.

Can I use the BoardGame design in my own project?

The repository has no license, so all rights stay with jkordek1. Use it as a reference, and ask the author before reusing the design.

Can I test firmware for the BoardGame without the hardware?

Yes. HardLabs builds a simulation of the board from its netlist and BOM, so you can run and debug AVR/Arduino firmware against it before you order a PCB.

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